Struct time::SteadyTime [] [src]

pub struct SteadyTime(_);

A structure representing a moment in time.

SteadyTimes are generated by a "steady" clock, that is, a clock which never experiences discontinuous jumps and for which time always flows at the same rate.

Examples

Repeatedly call a function for 1 second:

let start = SteadyTime::now();

while SteadyTime::now() - start < Duration::seconds(1) {
    do_some_work();
}

Methods

impl SteadyTime
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Returns a SteadyTime representing the current moment in time.

Trait Implementations

impl Clone for SteadyTime
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Copy for SteadyTime
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impl PartialOrd for SteadyTime
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Ord for SteadyTime
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This method returns an Ordering between self and other. Read more

impl PartialEq for SteadyTime
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Eq for SteadyTime
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impl Debug for SteadyTime
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Formats the value using the given formatter.

impl Display for SteadyTime
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Formats the value using the given formatter.

impl Sub for SteadyTime
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The resulting type after applying the - operator

The method for the - operator

impl Sub<Duration> for SteadyTime
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The resulting type after applying the - operator

The method for the - operator

impl Add<Duration> for SteadyTime
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The resulting type after applying the + operator

The method for the + operator